

If people are hurt, they're easy pickings for Scouts. Call out the damage you're doing to people and to whom. You know you love it.īy just continually lobbing stickies at people and detonating, you're hurting them, either delaying them by forcing the Medic to focus healing them back up, or opening them up for cleanup by the rest of your team. In a pub, this might not be that useful, because who the fuck is going to actually capitalize on it, but in competitive play, this is your entire job. This is obviously the most general and vague application. Oh, also, if the Medic keeps ubering the Soldier or Heavy: Cry a little bit inside. Ideally, you're actually going to want to uber in and kill the Engineer to take it out. You're going to need about 6-7 stickies to take it out. Countering such infinite skill will likely waste your entire magazine of stickies. If the Engineer hit 2 on his keyboard, it gets a bit more complicated. Minis are simple: One sticky directly on them will destroy them. Lay three stickies on a level 3 and it's not a problem anymore. If it's not needed, whatever, that's fine. Politely (yes, politely) ask your Medic for uber if needed.

If you're in a pub, you're going to be fighting a lot of these. Hell, you even get to hold m2 for this one sometimes. Force them to move and either stuff their preparation for a push or open up your own push by lobbing stickies right where they're holding. This is inevitable, of course, in a game where Sniper Is A Class. I also don't care.īoth in pubs and competitive play, teams will tend to congregate around certain areas, often behind cover or in enclosed spaces. Yeah yeah, the dreaded "spam" word, I know. You can also easily split a team this way, by laying stickies in between the two places they might be holding apart from each other. They'll either have to waste time defusing them, or simply can't cross through that lane at risk of getting heavily damaged. If you want to actually stop the enemy team from trying to push the point in the first place, lay a bunch of stickies down a common lane or on the point itself. Best case, you kill them, if not, they're going to either be seriously damaged or scattered, which is often enough to force them to retreat lest they die from cheeky Scouts. Oh nooooo, there's a bunch of people on your control point! What do you do? Well, as it turns out, I've googled "dominant strategy" and discovered an incredible secret: If you just put some stickies on a place people congregate, they are either forced to move or die! Lob a couple stickies where they are and detonate. Even if your traps end up a bit obvious, remember this: Even a single sticky can waste an enemy's time by forcing them to move around it. Where you put them depends on the moment at hand. A common amount of stickies to put is four or five for one trap, and four or three for the other. Common places to put traps might be on the ceiling, on a doorway, behind a wall where they can't easily be seen, inside a bush or prop for maximum comedy, etc. You're playing Demoman, not Soldier, you might actually have to use your brain. Honestly, a smart Demo can use them for whatever they can think of at the time, but this is just a general list. You can use stickies for traps, crowd control, area denial, spamming out a pocket of enemies, sentries, plain raw damage, and targeted attacks on key enemies. To use stickies correctly, you must remember one simple thing: Stickies are versatile. Stickies are without a doubt the most powerful damage dealer in the game, and using them correctly is what makes you the scariest threat and prime enemy target on the field beside Medic and Sniper.īut how do you actually use them correctly? It's not actually as simple as "le m1+m2 xD", as common as that meme is. Do you chastise Medic's for preferring to use the Medi-Gun over the Syringe Gun? Hopefully not. Slot order does not equal importance or versatility. Now I might hear some of you who are new going "but /u/stalin_in_panties, the Stickybomb Launcher is in the Secondary slot!". Part One: Using your Primary Weapon, the Stickybomb Launcher

Having been cursed to post on this sub for the rest of eternity due to my innumerable sins, I've decided to write a guide to help people actually play the Sarcastic Scotsman.
TF2 SOLDIER AIRSHOT TUTORIAL FULL
threads full of misinformation, like one post unironically suggesting you use the Scottish Resistance.
TF2 SOLDIER AIRSHOT TUTORIAL HOW TO
I've recently noticed an abundance of threads by people, often people newer to the game, asking about how to play Demoman, what Demoman's best weapons and tactics are, and honestly just.
